We find nothing more thrilling than creating the perfect soundtrack to bring your story to life.
Show me the games!
WHAT WE DO
Our essential hats inside game audio.
Interactive Music Production
Making music for games is very different from linear media. Understanding the game mechanics of the project is necessary to build a coherent interactive music system that can serve accordingly with the project.
Involves all the sound scope of your project with a clear hierarchy of foreground, middle-ground and background sounds.
Mixing & Mastering
We audition and render all the music and/or sounds to have coherence between each other and establish optimal sounding levels for your platform devices.
We can work alongside your game programmer to minimize workload from your side. We work with Wwise, Unity and Unreal.
Trailers & Cinematics
Creating "Huh" moments in linear media with epic music and sound design to bring your upcoming project to life.
We provide audio localization, dialogue recording, foley, to music licensing. Every single project has its own demands and we're here to make them met.
WHAT PEOPLE ARE SAYING
Our clients testimonials.
Arcella Sound was created with one purpose in mind: To help story-tellers discover their ideal soundtrack.
We don't work with any other niche.
We focus solely on video game studios who create amazing products through their story-telling.
What makes us different?
We know how to craft the soundscape of your project with our wide-range of music composition, sound design and audio implementation (if necessary).
We've simplified the entire soundtrack planning process in a proposal document so we focus on the creative aspect asap.
We handle ALL the elements of the soundtrack. All you have to do is provide us with feedback through the revision process.
Guido is a Berklee College of Music alumni and an award winning Film and Game composer.
His wins include 2 Intel Game Awards at the Game Developers Conference for his video game music works, first prizes for best film music at the California Independent Film Festival (San Francisco, CA) and at the Indie Gathering International Film Festival (Cleveland, OH), as well as a Telly Award for best Commercial Music.
As a musician, producer and arranger, Guido is part of important projects to date. Some studios where he worked and recorded were: Abbey Road Studios (London, England), Winspear Opera House (Dallas, TX), AKSS Studio (Valencia, Spain), Studio 22, (Budapest, Hungary), Estudio 13 (Mexico City).
He currently directs Arcella Sound based in Mexico.
Let us know about your upcoming project!
Just send it our way
We love to hear about new gaming experiences in which we can help.
Let's have a chat and talk about how can we best serve you and your team in the projects audio vision.